![]() ![]() You have a version value and a minimum server version. In the next field you can give a Description. The next field is a name for your plugin. The next fields are needed but at this moment less important. You will use this id when installing your plugin. It's a common rule to use your top level domain, your domain, your username and the name of the plugin. The plugin.json file is the most important configuration file for your plugin. The LICENSE file is important so read it carefully )ĭon't read the README.md, read this article instead. ![]() The starter template is already skinned but there are still folders and files we don't need. You'll have to write the Server part in Go, the Webapp part in JavaScript. Or you can write a plugin with only a Webapp part like you want to change the fontcolor for certain posts. You can write a plugin that only needs a Server part, like the Welcome bot. In the Webapp you can modify the view for the users. The Server-side is writen in Go and stores the configuration and interacts with the server or other external hooks. Plugins have a Server part and a Webapp part. Some important things that you have to know. ![]() You can add extra items in the Main Menu, you can make interactive dialog boxes for your users. You can listen to events happening on your Mattermost and react on them. Plugins let you add more complex features to Mattermost. In this article you get an overview on the structure of a Plugin. Where do you have to start? What do you have to do to get your first plugin up and running? In this series you'll find a path to write your own plugon. Enable manual uploading of plugins within the config.json: sed -i 's/"EnableUploads": false/"EnableUploads": true/' config/config.In the previous article we have set up your Developer enviroment.Once running connect to the app-container: docker exec -it XXXX /bin/sh.You do not need to map any volumes for testing. ![]() When running you need to install npm in order for the Mattermost-plugin to get built:.Click bottom left: “Remote-containers: Open folder in container”.Start VSCode and install the Remote Development environment.Make sure your Docker configuration allows containers to use 8GB of RAM, else NPM will get stuck later on.Clone the mattermost-plugin-starter-template.It’s also possible to create reproducible dev environments with all the necessary tools – without cluttering the whole system. It’s possible to develop in a native Linux environment that way, while still being on a Windows computer. This approach connects the local VSCode-client with a VSCode-server running in a Docker container. Instead of setting up my system with Go I decided to try out the Remote Development extension of VSCode. What a great excuse to try out a few new things □ Mainly those plugins are written in Go, a language I have no experience with. Recently I thought about a few cool ideas that could be done with plugins and decided to give it a try. The infrastructure is ready, there’s even a marketplace available. The one thing where Mattermost is lacking though is the availabitlity of extensions via plugins. Mattermost is a great communication platform and in most areas can compete with its commercial alternatives Slack and Microsoft Teams. ![]()
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